Encyclopedia Fuckme and the Case of the Vanishing Entree—later rereleased as Fuck Eat Kill—is a freeware dating sim written and developed by Anna Anthropy. The game stars an eager submissive who visits Anni, her dominant partner, only to learn that Anni plans to eat her for dinner. Branching choices decide whether the submissive is carved, survives, or turns the tables. Critics praised it as a rare dating sim built from real carnal D/s desire instead of the usual harem-nerd fantasy—and as an early showcase that put Twine interactive fiction on the map.
Gameplay: Branching Choices and Replay
Play is simple and sharp: at each stage you pick between two options that change how the unnamed female protagonist reacts—structurally closer to a Choose Your Own Adventure book than to a stats-heavy visual novel. When a playthrough ends, you can restart for a different ending. The design makes the submissive’s micro-choices of resistance, surrender, or mixed response the entire mechanical interest: there is no inventory grind, only consent theater and consequence under a hungry Domme.
Plot: Invitation, Binding, Marker Lines, Knife
The story is told in the second person, as if you are the main character. She receives a note from her dominant lover, Anni, inviting her to Anni’s house. After arrival and foreplay, she is tied up. Anni draws lines on her with a magic marker and announces she intends to eat her for dinner, then produces a large knife. The submissive escapes, is recaptured, and is forced into a bath so she can be cleaned before being eaten. On most branching paths, if she resists completely or gives in completely during the bath, Anni carves her alive afterward. Another ending exists when she both submits and resists: Anni allows one last request. When the submissive asks Anni to “…please fuck me,” she reveals that she has vagina dentata—her vagina eats Anni’s fist. Anni bleeds to death; the main character survives. Vorarephilia, bondage, and CNC-flavored D/s sit at the center of the fantasy, not as side flavor.
Development: Real Submissive Desire vs. Dating-Sim Cliché
Anthropy built the game after inspiration from her real-life submissive partner. In an interview with The Escapist, she rejected the stereotypical dating-sim plot she saw as a “lonely nerd harem fantasy” and instead wrote a game based on real human sexuality and emotion. She has stated that Encyclopedia Fuckme was “the first game that ever got Twine much attention”—a claim that matters for indie interactive fiction history as much as for kink media. The 2022 rerelease under the title Fuck Eat Kill keeps the work available for new players.
Reception
Critical reception was mostly positive. Kill Screen praised the game for turning genre convictions upside down and “seriously push[ing] against the status quo of the medium.” The A.V. Club noted that second-person address “binds readers into the role of a voracious submissive” and that “Anthropy writes good smut.” Leigh Alexander at The Escapist encouraged readers to play, arguing the game “reflects a facet of the inner lives of two adults in a healthy, playful relationship”—something she saw as new to the dating-sim genre. Michael Thomsen in The New Yorker called it one “of the most intimate and ambitious games of the past several years.”
Why It Matters for BDSM Media
For kink-aware players, Encyclopedia Fuckme is not a safety manual; it is erotic interactive fiction about Domme appetite, submissive eagerness, binding, bathing, and cannibal-roleplay endings—including a lethal reverse where the “meal” bites back. It belongs on maps of BDSM in games, vorarephilia in popular culture, and Twine’s early erotic breakthroughs. Related: BDSM in culture and media; cannibalism as erotic metaphor; Anthropy’s broader queer indie design career. Play it as adult literature with choices, not as relationship advice—and notice how cleanly it weaponizes dating-sim structure against the genre’s usual power fantasy.













